![]() ![]() With so many factions and so many changes from Warhammer 2’s Mortal Empires campaign, how would this feel with the Warhammer 3 mechanical changes and new graphical fidelity? Wonderfully amazing. Bringing in all the factions in the trilogy into one massive map and letting them beat the stuffing out of each other has been something that was promised upon release, and no one was quite sure how well it would play or feel. Of course, with the release of Champions of Chaos also comes the release of the beta for Immortal Empires, the multi-game spanning giga-campaign that will ruin every other attempted game of Warhammer 3 for me. As one of the community’s least favorite factions due to weird horde mechanics and a gameplay style fraught with risk, it is so great to see them getting this much love on a revamp and I see them becoming a mainstay group for players to enjoy. In the same mood, the original Warriors of Chaos from Warhammer 1 feel completely revamped and exciting to play. Seeing an army of Chaos that is decidedly color coordinated to their specific brand of Chaos is brilliantly fun, and I had a blast with each of the 4 new lords. ![]() Since each of the Champions of Chaos are devoted to vastly different gods, each one feels fresh and plays differently from the rest. The Marks of Chaos mechanic means that similar to the marauder units, Chaos Heroes will also be given power based upon ranking up and accomplishing feats in battle, while devoting themselves to specific Chaos gods for certain buffs and enhancements. Hurling armies of Chaos Marauders at your problems may mean some of them are destroyed, but the survivors will be that much closer to another level of glory (and new recruits are easy to find). In a style that is very brutal and Chaotic, only the strongest may survive to be ranked up to the higher tier units. To balance this seemingly broken mechanic, individual basic units will be eligible for promotions as they rank up and gain experience. ![]() Warband recruitment allows instantaneous creation of basic units, and high-level regions will be able to instantaneously recruit higher-tier units. Champions of Chaos brings 4 new legendary lords to the Warriors of Chaos, while completely revamping the playstyle of all of the previously playable lords of that race. ![]()
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